The stereotype is of the haughty Linux user, but fuck me all I ever see in these discussions is Windows users being belittling assholes.
I would love to swap to Linux if we could get games with kernel level anti cheat to be compatible.
I’m gonna be that guy, most of them are in some way or another. The devs literally decided to not bother pressing the button that enables compatibility because they don’t feel like it.
I think this is a higher percentage than Windows 11 if you include 16-bit ones from the 90s and early 2000s. (What was wrong with NTVDM64, anyway?)
For me its 100% of games, but sure, havent tried all games that exist…
Typically the competitive multiplayer ones fail because of kernel-level anticheat.
This keeps getting repeated as a blanket statement and it irks me a bit. More than half of the top ten most played games on steam on any given day work. There’s a small handful of games that don’t work that fit into the competitive multiplayer genre and an even smaller handful that are actually popular.
To be clear, I’m not irk’ed with you, just that this myth that gets passed around a lot hasn’t caught up to reality.
Top games by player count by daily players (numbers are peak in 24 hrs)(skipping anything that doesn’t qualify as competitive multiplayer):
- CS 2 - ✅ - 1.4 mil
- BF 6 - ❌ - 413k
- Dota 2 - ✅ - 761k
- Pubg - ❌ - 620k
- Arc Raiders - ✅ - 322k
- Apex Legends - ❌ - 155k
- War Thunder - ✅ - 78k
- Delta force - ❌ ✅ (work around exists) - 182k
- Marvel rivals - ✅ - 83k
- Dead by Daylight - ✅ - 66k
- Naraka: Bladepoint - ✅ - 120k
- Rust - ❌ (some servers do work though) - 130k
✅ Top 20 total - 2.83 mil ❌ Top 20 total - 1.5 mil (including Delta force)
Idk. Having just crunched the numbers I guess it’s fair to warn people about some borked Anti-Cheat games but I wish people would caveat by saying the majority of games people play even in the competitive multiplayer scene work. And it’s only going to get better i’d argue, although games like bf6 being a recent launch that didn’t work is a bummer. As the percentage of Linux users climb they’ll be increasingly incentivized to find a solution.
League isn’t on here, that would skew the numbers pro-windows.
100% of Windows games run on Windows. Just saying.
Linux users hate reality, so they downvote comments. Made my day.
you can downvote on lemmy?
some instances (like yours blahaj) block the use of downvotes
Which is a good thing in my opinion. Constructive debates work better without wordless reactions.
Unfortunately the 10% that don’t include the biggest, most played games in the world.
Like Elden ring and nightreign? Hugely successful games. Play them all the time in Linux.
Hows battlefield 6 going on linux? Fortnite? Black Ops 6? Warzone? PUBG? Apex Legends? GTA 5 / GTA Online?
Okay, real talk.
I know there’s probably 100 videos on this, but I don’t have time to watch any of them right now…
How much performance is lost/gained from using Linux to play games via proton?
I’m certain any game with a native Linux version will work great, I’m mostly concerned with the ones that need some kind of emulation layer.
colloquially, I hear “5-10% overhead depending on the game and if you’re running mods”
On the other hand, some testing has found that running games on Linux with Proton is actually faster than with Windows on the same hardware, because Windows is such a resource hog.
The hardware in in this test being the Legion Go steamdeck rival.






